Excerpt: Videogames have been analyzed from many perspectives in Humanities thinking and in recent years, a closer engagement with issues relating to gender, race, and diversity is in evidence. Despite early depictions of colonization in videogames, such as Sid Meier’s Colonization or Microsoft’s Age of Empires, there has been very little scholarship on postcolonial perspectives on gaming in almost two decades of game studies research. Despite this seeming absence, videogames in non-Western geographies have often critiqued colonialism and more recently, even mainstream titles such as Assassin’s Creed: Freedom Cry and Far Cry 2 have also addressed themes associated with post colonialism.